3D · Art Direction · Social
XBOX — Social media content and campaigns
Overview
Over my time working on XBOX Social Content, I've had the opportunity to concept and execute visuals for a wide range of XBOX controllers, from announce campaigns to full product launches. Whether tied to a recognizable IP like Doom or Halo, or built around a standalone Special Edition, I've had my hand in creating content that helped tell a story about the hardware and the world around it. Across these projects I've worked with photographers to capture the hardware in practical environments, and leaned on 3D to build worlds from scratch, always with the goal of producing high-end visuals that felt premium and platform-worthy.